MIRROR
Try everything from the comfort of your home and pay for what you choose
Background
Mirror is a global clothing company that has over 400 stores worldwide. It has been offering affordable and good quality clothing to women, men and children at their brick and mortar shops. As e-commerce shopping grows in demands, they want to focus on their online site to increase sales and refresh their logo and company image.
The challenge
Mirror is already late in the digital transformation games. It still believes that online shopping service solves inventory problems and other sales problems by maximizing the user's experience on the responsive platform. We want to develop Mirror's brand image to appeal to its customers and bring a new look and delivered Mirror's voice effectively.
The outcome
Design a logo for the company that is modern and neutral enough to attract all types of people and styles.
Design a responsive e-commerce website that is easy to use and allows customers to browse through all products and filter by size, color, style, etc.
Role
UI/UX designer responsible for user research, strategy, UI design, prototyping, visual design, usability testing, and branding within a Lean UX framework.
Process
Define
Task Flows
User Flows
Persona
Site Map
Research
Competitive Analysis
Primary Research
Synthesize User Personas
Design
Wireframes
Low-fidelity Prototypes
Brand Style Guide
Logo Design
User Interface Design
Refine
Usability Test
Usability Test Findings
Iterations & Next Steps
Research
In order to gather insights on the subject, I have conducted two rounds of research. A competitor analysis to better understanding of e-commerce website landscape and, 1:1 interview which helped me to identify costumers’ needs, pain points, requirements and to identify opportunity areas to design against.
Competitive analysis
The competitive analysis was conducted to get a better understanding of already existing platforms, including both direct and indirect competitors, and to identify key features and requirement.
Summary of finding
Some of the best practices I identified include: having models wearing the product in natural context by providing shooting from different angles, suggest matching or related items and avoid clutter to create a seamless experience.
1:1 Interview
Research setup
Interviewing 3 participants for about 30 minutes over the phone. They are all married women between 30 and 40 years old who shop online for convenience.
Findings Overview
Goals
Finding out what features are convenient for customers to use during online shopping mall
Empathizing with customers and any difficulties they might have during their online shopping experience
Identifying where customer's needs
Pain points
●. Difficulty comparing similar items before final decision
● Not having fitting room or a feature comparable during online shopping
● Not enough guidance for using features
● Frustration of refunding or exchanging process
Needs
● Evaluating online exchange/refund system
● Accessible user experience with guidance
● Finding out easy ways to inspect
or try their desired products
Opportunities
● Trust certificate and name brand payment system:
all participants have hard time to find right size.
that are related to return and exchange. Detailed size guides are needed.
● Try-on and free return: one participant mentioned that she needed to try on the items.
● Style guides collection: two participants mentioned they wanted to see more suggestions for similar and optional items.
Define
From the research phase, I was able to gather insights which were synthesized into a persona that will later be used as a basis to design against. Then. I created a storyboard based on the persona to identify possible user scenarios.
Persona
Maria is the primary persona that I have created based on the research findings. Maria is an account manager and a mother of three children. She loves shopping for new clothes, but she’s very busy and it is very difficult to find the time to go in-store. Maria shops online mainly for convenience, however, she’s always worried about getting the right size and the ease of the return process. She appreciates websites that make this clear and easy for her. Moreover, she doesn’t want to miss out on products on discounts which allow her to save some money.
Storyboard
The storyboard focuses on Maria’s experience of purchasing clothing online of the wrong size. Maria ordered a dress from an online shopping store (not Mirror) and she gets the wrong size, the returning process is extremely complicated for her. She's very frustrated about it and she decided to return the dress at the physical store. When she goes back home, her daughter tells her about Mirror and the option to try first and pay later! Maria decides to try right away. She finds it easy and straightforward, exactly what she needed.
Design
Once I identified the main requirements and needs to meet the user’s needs and expectations, I started sketching the pages that I would need to have and map out flows and sitemap.
Sitemap
Based on the research findings and persona’s requirements, I have started mapping out the most important pages for Mirror’s website and outlining the relationship among them, in order to create an intuitive and simple navigation.
User flow
After defining the pages in the sitemap, I have started creating an user flow to define possible journeys and paths Maria might go through. This helped me to identify the most important screens, identify possible scenarions and outline how those are connected with each other
Sketches and Wireframes
The sketches helped me to explore different ideas and start defining the page structure and hierarchy of the elements within the pages. as a way to quickly and easily solve the problem of Mary's returning item.
Low fidelity wireframes
As I decided the information to be placed on each page from the sketch and I thought about the structure and layout to effectively list the information in this stage.
Style guide and branding
After having defined flows and page structure, I went through a few iterations to decide a design language and visual direction for the website. I wanted to create a design style that represents Mirror as modern, affordable and stylish to its customers.
High fidelity wireframes
As I positioned placeholders then added more details in the high fidelity wireframes. I defined further details of UI elements to get along with Mirror's branding.
Refine
Within this phase I have created a prototype to test with consumers and gather input for improvement. The participants were given the task of
Buying a sweater and jeans that recommended by Mirror.
Pink dress for your mother’s birthday and adding Medium size for her to try on.
Ordering an elderly neighbor’s grandson a jacket
Usability Testing
3 participants were asked to walk through the prototype. I asked each participant to complete ordering a document through the steps according to the information in the scenario with a few steps I provided. I observed each and took notes as they navigated the site and ask questions after they finished.
Test Finding
I was able to find 3 participants and schedule a test. They were family members and friends. They were 3 participants ranging in age between their 30s to 50s as well as myself as moderator. From the start to finish, sessions last about 15- 20minutes. 100% of participants were able to complete their tasks to check out and buy their products. Most errors were minor due to the limited functions of the platform. For examples different ways to return to pages by using breadcrumb or click brand name or their habit to use a back arrow. They were confused with Try-on button and suggested it needs more explanation of its purpose.
PROS
Ease of navigation
Simple design
Consistency
CONS
Confusion of Tryon Buttons
Unclear size chart
Weak promotion
Next steps
Through findings from user testing, I need to improve a couple of problems below
Find a way to increase Tryon button’s functionality
Size chart that can be personalized as tailor shop
Replace icons on the top menu
Add an announcement bar in the header to notify information quickly
Takeaways
The most interesting part of the project is the research process. Directly interacting with users and getting feedbacks from them is driven me to upgrade the platform.